3D Modeling

Claptrap Fictional Character

Created low poly 3D model of "Claptrap" with a maximum file size of 3 to 5 MB in a standard 3D file format such as .fbx, glb, or .obj.
Created a PBR texture for the model, including diffuse, normal, roughness, and metalness maps.
High-quality render of the final model, showcasing the textures and details.

we researched and gathered reference images to recreate the look of Claptrap. Created a low poly 3D model using 3D modeling software such as Maya or Blender. UV unwrapped the model and created the PBR textures in Substance Painter software.